Whats New June 26th
Finally...some pics of the nearly finished 28mm city warehouse model. Check under buildings...
Welcome to Red Dragon Terrain

Red Dragon Terrain produces
quality terrain suitable for a variety of game systems including Warhammer, Warhammer 40K, Lord of the Rings and Role Playing Games (RPG). Skirmish type wargaming with any ruleset works well with my style of terrain, as I tend to favour realistic terrain contours and fully accessable building structures.
About the Terrain
The modular 28mm city series is an ever expanding project which combines architectural quality 28mm design components to create unique, highly playable buildings which offer maximum versatility at an affordable price.
All buildings in this series are available in both intact and battle damaged versions , so you can slot in new segments as the game progresses.
My fieldstone and Gothic buildings are made from Hirst Art bricks (featured in White Dwarf magazine), and master cast in easy to use slabs. This allows you to have the benefit of proven quality design without having to cast, glue and build with hundreds of individual bricks.
All you have to do is complete the building process by gluing the slabs together, and paint them in your favorite scheme.
These buildings are all perfectly scaled for 28mm wargames, and are built with maximum playabilty in mind, featuring fully removeable roofs to get figures in and out of them.
Bruce Hirst has a great website filled with useful info, and Red Dragon Terrain is a licsenced distributor of those products.
The scenic terrain is made from top quality products sourced from both North America and Europe.
I use Scenic Express model railroad products, and combine their materials with imported Scandanavian Seafoam and German Noch brand products.
Tree and hill stands are hand carved and finished with a layer of ground texturing paste to create smooth rolling contours. Top this off with several different ground cover textures, and I think you have a scenic piece second to none.
Model railway builders will find the scale buildings a unique addition to their layouts, and my pre-made tree selections will take a lot of the work out of creating a quality rail layout.
One of the game systems I'm excited about these days is "Face of Battle", described as:
"The Face of Battle Miniatures System is a family of rules for playing exciting skirmish battles using individually-based figures. The game gives you and your friends every opportunity to relive the excitement of famous military conflicts; from the Blitzkrieg in France, to the desert battles of North Africa, from the rubble of Stalingrad, to the beaches of Normandy, on to the jungles of Vietnam, and the dry heat of Iraq.
The Face of Battle game simulates the action that occurs during the peak of battle -- the moments of sheer terror, panic, bravery, and intense combat. The game is fast, fun and exciting to play. Players are always involved in the action during the game.
The The Face of Battle system is used for other gaming genres as well; wild west, horror, science-fiction and more."
I've always been a big fan of small unit tactics, probably stemming from my own experiences as an Infantryman in the Canadian Forces. I've always found it to be more visceral and "real" to manage individual troops rather than vagues symbols representing larger units. So check those guys out.
About the Terrain
The modular 28mm city series is an ever expanding project which combines architectural quality 28mm design components to create unique, highly playable buildings which offer maximum versatility at an affordable price.
All buildings in this series are available in both intact and battle damaged versions , so you can slot in new segments as the game progresses.
My fieldstone and Gothic buildings are made from Hirst Art bricks (featured in White Dwarf magazine), and master cast in easy to use slabs. This allows you to have the benefit of proven quality design without having to cast, glue and build with hundreds of individual bricks.
All you have to do is complete the building process by gluing the slabs together, and paint them in your favorite scheme.
These buildings are all perfectly scaled for 28mm wargames, and are built with maximum playabilty in mind, featuring fully removeable roofs to get figures in and out of them.
Bruce Hirst has a great website filled with useful info, and Red Dragon Terrain is a licsenced distributor of those products.
The scenic terrain is made from top quality products sourced from both North America and Europe.
I use Scenic Express model railroad products, and combine their materials with imported Scandanavian Seafoam and German Noch brand products.
Tree and hill stands are hand carved and finished with a layer of ground texturing paste to create smooth rolling contours. Top this off with several different ground cover textures, and I think you have a scenic piece second to none.
Model railway builders will find the scale buildings a unique addition to their layouts, and my pre-made tree selections will take a lot of the work out of creating a quality rail layout.
One of the game systems I'm excited about these days is "Face of Battle", described as:
"The Face of Battle Miniatures System is a family of rules for playing exciting skirmish battles using individually-based figures. The game gives you and your friends every opportunity to relive the excitement of famous military conflicts; from the Blitzkrieg in France, to the desert battles of North Africa, from the rubble of Stalingrad, to the beaches of Normandy, on to the jungles of Vietnam, and the dry heat of Iraq.
The Face of Battle game simulates the action that occurs during the peak of battle -- the moments of sheer terror, panic, bravery, and intense combat. The game is fast, fun and exciting to play. Players are always involved in the action during the game.
The The Face of Battle system is used for other gaming genres as well; wild west, horror, science-fiction and more."
I've always been a big fan of small unit tactics, probably stemming from my own experiences as an Infantryman in the Canadian Forces. I've always found it to be more visceral and "real" to manage individual troops rather than vagues symbols representing larger units. So check those guys out.
If you have comments, suggestions or questions, let me know
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